Tagged: game RSS

  • kahwee 4:38 pm on November 5, 2009 Permalink | Reply
    Tags: game, ,   

    This game looks fun:

    OSX.Loosemaque: It’s Not Just a Game Anymore

     
    • jer 8:44 am on February 9, 2010 Permalink

      looks super FUDddy

  • kahwee 2:39 am on August 2, 2009 Permalink | Reply
    Tags: , game, mit, , restaurant, ,   

    This is an odd idea by MIT researchers, I don’t really understand it but here you go:

    The Restaurant Game

    Contribute to the first collaboratively authored computer game and earn Game Designer credit!

    The Restaurant Game is a research project at the MIT Media Lab that will algorithmically combine the gameplay experiences of thousands of players to create a new game. In a few months, we will apply machine learning algorithms to data collected through the multiplayer Restaurant Game, and produce a new single-player game that we will enter into the 2008 Independent Games Festival. Everyone who plays The Restaurant Game will be credited as a Game Designer. It’s never been easier to earn Game Designer credentials!

    All contributions are not equal, however. Designers will be ranked based on how well they play their assigned roles, and accomplish their objectives. There will be only one Lead Designer. Remaining credits will be divided into Game Designers and Assistant Game Designers, and within each category individuals will be ranked according to the quality of their performance(s). Quality will be determined computationally, based on a number of factors.

    The Restaurant Game Project (2 August 2009)

    http://web.media.mit.edu/~jorkin/restaurant/

     
  • kahwee 3:08 pm on July 25, 2009 Permalink | Reply
    Tags: , evony, game,   

    The ad that annoys me so much – Evony.

    Evony

    (Now we all only look at the registration fields, right?)

    Guardian discusses Has Evony become the most despised game on the web? http://www.guardian.co.uk/technology/gamesblog/2009/jul/15/games-evony-spam-internet

    Here is some evidence that Evony has been spamming blogs with comments (that are thankfully caught with Akismet): http://www.bruceongames.com/2009/07/10/dont-play-evony/

    And they had this ridiculous program iEvony: http://www.arksark.org/blog/2009/07/05/evony-a-patchwork-of-stolen-parts/

     
    • uzyn 4:10 pm on July 25, 2009 Permalink

      I didn’t know they spam until this.

      I just thought they have too much marketing money and decides to buy all Adwords’ inventory.

      1. Sex
      2. Spam
      3. ????
      4. Profit!

    • kahwee 12:25 am on July 26, 2009 Permalink

      Yeah and they are apparently very successful considering the amount of money they can spend on the ads. Terrible business practice.

    • uzyn 12:44 pm on July 26, 2009 Permalink

      Just wondering, would you have a problem with them had they only buy a huge load of google adwords (ie. you get to see the busty lady everywhere but there is no foul play, ie. spamming) ?

    • kahwee 11:41 pm on July 26, 2009 Permalink

      I think I’m just sick of seeing that art work. Maybe they could rotate the ladies? Haha

      But that’s how ads are. Evony ads are better then some ads that promises you won something. I gotten used to it already.

    • Lee 11:54 pm on October 29, 2009 Permalink

      I am a student studying computer games design at uni and decided to investigate Evony.com.
      Just to see what some of these games are like etc. etc.
      The game is actually kind of cool (found myself addicted and even spent a little money on it).
      But I started to notice HUGE bandwidth use by the site as I played.
      I am not the only one either, there are comments on the evony forums about this.
      This is odd because all of the client info, the animations etc. are all downloaded in one big download at the start.
      There is no streaming media so I began to wonder what was going on.

      To cut a long story short I decided to break the law and reverse engineer Evony’s client.
      Not to cheat. Not to rip them off or even to use even a scrap of the code.
      But just to poke about a bit and find out what was going on, maybe even offer them some ways to improve things.

      Aside from the fact that the whole thing is very poorly constructed (it is really very beginner coder level stuff. Reminds me of a lot of
      what the first year students produce for assignments) it contained some very interesting information.

      Included with the client are 2 peices of tracking software that monitor your web use and which applications you have open while the client is running.
      These do not install independently on the machine though due to the limitations of flash and do not actually damage anything.
      But they harvest massive volumes of information. My firewall was blocking a lot of outgoing transmissions and it turns out that these
      were the data trying to be sent out. So they know nothing about me. lol.
      However there is a LOT of data coming IN over the ports the client uses. In otherwords it is downloading something into my cache for use later.
      I have bandiwdth restriction which slows these types of tricks down and I completely clear my cache every couple of hours if I am heavily using the net.

      I also noticed that all the varanbles etc. are named Civony still and that there are multiple references to UMGE.
      Even a couple of folders are simply called UMGE, one of these folders contains one of the spyware programs.
      So I can only guess at where the data would end up if I didnt have a good firewall.

      There are also commented out sections in the code which contain references to UMGE and Lam himself, though low on details.

      Thank you for reading this.

      Lee

    • kahwee 4:39 pm on November 5, 2009 Permalink

      Thanks Lee.

    • calvin 11:38 am on December 2, 2009 Permalink

      I couldn’t agree more. The shamelessness is almost impressive in its absurdity. I finally broke down myself and had to write about it.

      http://machetesquadhq.com/2009/11/15/shameless-advertising-evony-pulls-the-titties-card/

  • kahwee 12:11 am on July 8, 2009 Permalink | Reply
    Tags: game, professor,   

    When obeying rules go wrong. University professor plays City of Heroes where 2 groups of players – heroes and villains – battle it out. While that is conceived as the point of the game, City of Heroes players are often chatting amongst themselves peacefully, preferring to battle non-playable characters. David Myers, a Loyola professors, chose to play by the rules and created the character ‘Twixt’ which promptly becomes the most hated in the game.

    Read more

    Myers expressed:

    The most surprising result of Twixt’s play within RV was not merely the severity of the online community’s negative reactions to his behavior, but the degree to which game rules played such an insignificant role in those reactions. That is, the social order within CoH/V seemed to operate quite independently of game rules and almost solely for the sake of its own preservation. It did not seem within the purview of social orders and ordering within CoH/V to recognize (much less nurture) any sort of rationality – or, for that matter, any other supra-social mechanism that might have adjudicated Twixt’s behavior on the basis of its ability to provide, over time, greater knowledge of the game system or, in a broader sense, what Sutton-Smith (2001) has called “the potentiation of adaptive variability” (p. 231).

     
  • kahwee 10:31 pm on June 18, 2009 Permalink | Reply
    Tags: , game   

    ARhrrrr is an augmented reality shooter for mobile camera-phones, created at Georgia Tech Augmented Environments Lab and the Savannah College of Art and Design (SCAD-Atlanta). The phone provides a window into a 3d town overrun with zombies. Point the camera at our special game map to mix virtual and real world content. Civilians are trapped in the town, and must escape before the zombies eat them! From your vantage point in a helicopter overhead, you must shoot the zombies to clear the path for the civilians to get out. Watch out though as the zombies will fight back, throwing bloody organs to bring down your copter. Move the phone quickly to dodge them. You can also use Skittles as tangible inputs to the game, placing one on the board and shooting it to trigger an explosion.

    ARhrrrr – An augmented reality shooter

    Oh this looks so awesome.

     
  • kahwee 1:51 pm on June 7, 2009 Permalink | Reply
    Tags: foldit, fun, game, magazine, protein, , , wired   

    Just found out about Fold.it ( http://fold.it/portal/ ) from the WIRED magazine U-Zyn lent me.

    Foldit is a revolutionary new computer game enabling you to contribute to important scientific research. This page describes the science behind Foldit and how your playing can help.

    Read more at the About page: http://fold.it/portal/info/science

    You could also read the article at WIRED: http://www.wired.com/medtech/genetics/magazine/17-05/ff_protein?currentPage=all

    I just gotten the game installed in my computer. It’s an interesting concept, using games to solve a problem.

     
    • kahwee 2:11 pm on June 7, 2009 Permalink

      Okay this game is really hard for me. I think I need something more dumb like Crocodile dentist or something http://www.amazon.com/Winning-Moves-1049-Crocodile-Dentist/dp/B00005N5FA

    • uzyn 5:59 pm on June 7, 2009 Permalink

      How come I don’t remember reading the article. I thought I have covered that issue of Wired cover to cover.

      Was the article encrypted?

    • kahwee 6:20 pm on June 7, 2009 Permalink

      Yes U-Zyn, it’s encrypted on pages 106 to 110. You need to email them to give you the cipher key. Haha

c
compose new post
j
next post/next comment
k
previous post/previous comment
r
reply
e
edit
o
show/hide comments
t
go to top
l
go to login
h
show/hide help
esc
cancel